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authorliamwhite <liamwhite@users.noreply.github.com>2022-12-06 14:30:22 +0100
committerGitHub <noreply@github.com>2022-12-06 14:30:22 +0100
commit99494e77c31f50fc94cb5108f3a2c584a13632ce (patch)
tree7da5756eee2a126f18536305093abd7d350a25ae
parentMerge pull request #9385 from Morph1984/dynarmic-ver (diff)
parentconfigure_graphics: Make SPIRV backend string translatable (diff)
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-rw-r--r--src/yuzu/configuration/configure_graphics.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 8ca683966..e9388daad 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -31,7 +31,7 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
ui->backend->addItem(QStringLiteral("GLSL"));
ui->backend->addItem(tr("GLASM (Assembly Shaders, NVIDIA Only)"));
- ui->backend->addItem(QStringLiteral("SPIR-V (Experimental, Mesa Only)"));
+ ui->backend->addItem(tr("SPIR-V (Experimental, Mesa Only)"));
SetupPerGameUI();